Criminals of the Art World


By JEREMY W. EATON.

Badgered (2005)

The tale of a grumpy badger who just wants the world to let him sleep.

Two crows disturb while he's hibernation. The badger climbs out of its hole once to try to silence the crows. When that doesn't work, fate intervenes and the hill on which are the crow's tree and the badger's lair becomes an underground missile silo. The badger investigates, and events move beyond its control. Is sleep in the offing?



There is another level to this story of a badger who just wants to sleep, but it is told with a light, humorous touch, not an annoying alarm-clock style bleating. It approaches the topic of nuclear power from a new, refreshing, badger's eye point of view.
It’s funny. It’s political.
Sharon Colman approachs animation from a traditional illustrative angle and is amused by the peculiar and absurdity of human nature, and developed an interest in character and their physiological makeup.

Britannia (1993)

Britannia shifted her concern from gender politics to imperialism in an animated history of the political cartoon.
With this short, Joanna Quinn makes an excellent satirical swipe at the British character that, using a bulldog as the symbol of that rise and subsequent recession, shows how, in the pursuit of wealth and power, it has robbed other nations of their pride and national wealth.



The dog discovers tea in India; then, the dog shakes gold out of Africa. Gradually, innocence gives way to more and more ferocious play with the ball. We see terrorized women and children as the dog becomes an enslaving potentate. Harmless English archetypes benefit from colonial riches. Then the world begins to grow, and the dog changes too, from bulldog to effete lap dog.

Ryan (Oscar 2004)

Ryan is a story about Ryan Larkin, an innovative, talented and gifted Canadian artist, who, thirty years ago, at the National Film Board of Canada, produced some of the most influential animated films of his time. Some year before dying, Ryan lived on welfare and panhandles for spare change in downtown Montreal
When people think of documentary filmmaking, generally, they assume that it’s an objective medium. But Chris Landreth integrates photography and live-action footage with animation (it goes through 3D animation, to pencil drawing, to painting, to sketches) and uses supplemental or secondary animations to represent the psyche of the characters as you traverse through the story.
In revealing Larkin’s inner landscape, Landreth has delivered us into a deeper, richer reality. We see the real Ryan Larkin that our eyes cannot see.



He, using Maya software, recreates Larkin as a fragile, incomplete person. We can see only a portion of a face. His body is breaking apart, his memories are haunting him and he's much more interested in the late artist instead of his own life.
Using a technique called psychological realism, the movie shows the emotions of the characters in a way never seen before. We can hear the voice of Ryan Larkin and people who have known him, but these voices speak through strange, twisted, broken and disembodied 3D generated characters... people whose appearances are bizarre, humorous or disturbing.
In one poignant scene, we see a young, complete Ryan, with hippie threads and long hair, come to life in his award-winning film Street Musique. He is filled with joy and soon begins dancing with his creations. Occasionally, we hear from other observers. Landreth also shows us his motivation: he sees elements of his mother in Ryan’s life.



Chris Landreth introduces himself to us in a funky restroom and then introduces the film's subject, Ryan Larkin, a brilliant animator in the 1960s and early 1970s. Chris shows us clips of Walking and Street Musique, Ryan's ground-breaking shorts. We now see Ryan as he is: emaciated, alcoholic, much of his mind gone; we meet Felicity Fanjoy, his love during his creative period, and Derek Lamb, his producer. Ryan talks to Chris in the dining hall of what is probably a homeless shelter or soup kitchen. Chris tries an intervention. We follow Ryan out into the street where he panhandles. The animation, which uses live footage, reveals the ravaged burned-out graceful man.
When Ryan’s 2D drawings from Street Musique are dancing in step with Ryan's 3D character, we can also find an homage to another Canadian filmmaker, basically the mentor to Ryan — Norman McLaren — where Ryan’s character begins his dance and you see these Shiva-like 10 arms strobing:an homage to a piece by Norman McLaren called Pas de Deux, which came out around the same time that Ryan was really at his peak.
You can buy Ryan (Special Edition).

Untitled


By Jean Pierre-Roy.

Stubble Trouble (2000)

Stubble Trouble was directed by Joseph E. Merideth, a former animator for Calabash and a teacher of animation for Columbia College Chicago.
Stylistically, it comes across as a crude melange of the "B.C." comic strip and "The Flinstones".



A caveman, finding himself rejected by the fairer sex because of his heavy beard, resorts to increasingly desperate measures to become clean shaven, but the beard always sprouts right back. Finally, he meets the perfect woman, who can accept him as he is.

The Birthday Boy (2004)

Both the story, and the animation style are refreshingly original and beautifully told.
Korean War, 1951 Little Manuk is playing on the streets of his village and dreaming of life at the front where his father is a soldier. He returns home to find a parcel on the doorstep and, thinking it is a birthday present, he opens it. But its contents will change his life. He wanders through streets of his Korean village and plays on his own. With an air of poignancy, we watch as he plays among the ruins of his town, watching an invading train fly past, forging new toys and acting out his dreams of becoming a soldier; just like his father. He is young, na ve and innocent; completely oblivious to the horrible nature of war. This brilliantly simple concept of portraying the horror of war through the na ve eyes of a child heightens the profound values Park is pushing through his film.



The little boy has so much character and is like no other character you've seen on the screen before. Manuk's 'cute' look was a conscious reflection of his innocence in a war-torn environment. We see the world not only through Manuk's eyes, but in his facial expressions and movements that also reflect his emotions without the need for a voice-over or dialogue.
Birthday Boy is based on Sejong Park's own childhood experiences of growing up in Pusan, South Korea. The influence of his hometown is reflected in the landscape, architecture, and layout of the city pictured in the film.
A sad, delicate story where the implications and the consequences are left off for the viewer.

Grace


Massimo Dall'Oglio self issued the magazineARTrosi and the serie Donnell&Grace. Actually he published his comics with Humanoides Associates.

9

Inspired by the work of stop motion animation masters Jan Svankmeyer, The Brothers Quay and the Lauenstein Brothers, Shane Acker sought to immerse the audience in gritty textural world inhabited by creatures composed of fabric scraps and bits of broken machinery.The fantasy artwork of Zdzislaw Beksinski and photographs of European cities destroyed in World War II inspired the scenic design. The non-verbal narrative is loosely based on the old English Poem Beowulf, and relies heavily on pantomime, combined with strong composition and staging to tell the story. The characters and sets are mostly comprised of every-day objects.




Although CGI, the movie will have a stylized look resembling stop motion.
After witnessing the death of his mentor "5" by the hands of the malevolent construct, the rag doll "9" must confront his fears. Now "9" must destroy the creature and steal the talisman of trapped souls it carries as a trophy.
9 took Shane Acker over 4 years to make, but it really shines in the details. This short is textural, spiritual, and haunting, a real delight to watch.

Sisyphus (1974)

Sisyphus is an artistically spare depiction of the Greek myth of Sysiphus, sentenced to eternally roll a stone up a mountain. The story is presented in a single, unbroken shot, consisting of a dynamic line drawing of Sysiphus, the stone, and the mountainside.
This short is about political oppression. The futile efforts of trying to create personal works of art are reflected in Sisyphus's unending struggle, with a cold, oppressive force trying to prevent the hero from doing what he has to do.
With only black lines and empty white space, Marcell Jankovics is still able to make us aware of the incredible strength of Sisyphus, and the tremendous weight of the rock. As the rock grows in size, and Sisyphus, despite his ample musculature, shrinks, we truly feel the frustration and pain of the title character.



He pulls back, and for a split second, becomes nothing more than a squiggle of lines. He comes rocketing back, once again his old muscular self for just a brief moment, and shoves the rock on to its final resting-place on the top of the mountain.
By having Sisyphus melt into the mountain, Jankovics is able to show us the exhaustion and frustration of the title character.
The pain is also reflected in the stunning sound track. Gasps and grunts. As the boulder gets bigger, the gasps turn into screams.

In The Zone

Rip's illustrations have appeared in Galleries and on CD's, Band Poster's, Newspapers and Magazines. Robert's style is whimsical, surreal, and his images tend to capture a specific moment or scene while keeping an underlying edge.


The Selfish Giant (1973)

The story's namesake giant erects a wall to keep children out of his garden, reaping the consequences of a continuous winter.



The story is based on Oscar Wilde's novel.



Peter Sander makes a well piece of animation.

Maestro (2005)

Five minutes before his big performance, the Maestro and his persistent mechanical assistant are in preparation mode. As the clock ticks, life at the top is not all it seems. The multi award-winning Maestro blends an operatic aria with CG animation.



Géza M. Tóth put a great effort in the sound design: you'll notice how nothing has been left to chance.
The "camera" roams 360 degrees around the little room so we see what's going on from all angles.

Deep Sea Tentacle

Deep Sea Tentacle is reminiscent of Norman McLaren’s early shorts.
One major theme in Kojirō Shishido’s work is reflections. He shows us beautiful reflections not only in surfaces like water, mirrors, but also in moving tentacles. Shishido renders his realistic backdrops images slightly blurry, endowing them with the hazy quality of memories or dreams.



Shishido clearly enjoys the possibilities of light and shade in his films. Not only does he experiment with intensity of light, but he also plays with the patterns made by light when it encounters different objects.

The Critic (Oscar 1963)

Mel Brooks is an old man watching abstract animations. Simple, abstract, geometric shapes move and morph on the screen to what sounds like harpsichord music.
He doesn't understand them, so he heckles with strange commentary, to the annoyance of those around him.



In the background we hear a man giving his ideas about what he sees, completely without a clue. The voice of an audience member, who claims to be 71, complains through out most the film despite being told repeatedly by other audience members to keep quiet.
The voice is from Mel Brooks.

Star Wars Episode III: The Revenge of the Sith


Matt Hirschfeld. Many of his pieces have been created on commission for writers, actors and even major motion picture studios. In 2006, he created a lithograph for the movie Crash that was distributed by Lionsgate Films to the actors and filmmakers of the movie after winning the Academy Award for Best Motion Picture.

The Dot and the Line (Oscar 1965)

The Dot and the Line: A Romance in Lower Mathematics is a book written and illustrated by Norton Juster, first published by Random House in 1963, which Chuck Jones and the MGM Animation/Visual Arts studio adapted into a 10-minute animated short film for Metro-Goldwyn-Mayer, narrated by Robert Morley.
Jones had fun with the form.



A straight line is in love with a dot; however, the dot finds the line too plain, unimaginative, and rigid. She would rather spend her time with an undisciplined squiggle who is much more fun. The dejected line later realizes that he doesn't have to be unbending.
When the line demonstrates his abilities to the dot, she realizes that true beauty comes from discipline and that the squiggle is not for her.
You can buy Warner Brothers Home Entertainment Academy Awards Animation Collection.

Field In Rain


Christopher Harris is a photo-based artist whose work explores the American West. His landscapes and seascapes are meditations on transcendence, a quality Americans have associated with the West for two hundred years. The small “scratch” photos are snapshots from a daily journal. Currently he is beginning to photograph the remaining native tallgrass prairie that extends from Minnesota to Oklahoma.

En Marchant (1969)

Ryan Larkin employs a variety of techniques (line drawing, color wash, etc.) to catch and reproduce the motion of people afoot. The springing gait of youth, the mincing step of the high-heeled female, the doddering amble of the elderly: every event is registered with humor and individuality, to the accompaniment of special sound.
A cinematic portrait of people walking in their individual ways!



Excerpts from this film also appear in the Oscar-winning short about Larkin, Ryan.
Walking made Larkin an animation celebrity, catapulting him into the international spotlight.

Untitled


Steven Daily’s work is extremely stylized, and his paintings are emotionally evocative. He has shown in numerous galleries nationwide. He has created a sizeable body of work. Daily is extremely busy these days, working on several exciting new projects, so you can expect to see much more from him in the immediate future.

Pulcinella (1973)

Pulcinella is the principal character who dreams himself into a wild nightmare of a dream that leads us through an abstract world.
Emanuele Luzzati designed the forms and art style, and Giulio Gianini animated and took care of the technical aspect.



Pulcinella is an artistically imaginative and very inspiring short with a lot of free improvisation and a harmonious interaction between music and motion characterise. It was inspired by the Italian opera and the traditional folk theatre Commedia dell'Arte.